
It’s strong enough to hold locations alone and has great mobility across the map. The black prior is a godsend for players who usually queue solo. These are excellent heroes that can outclass S-tiers with the proper setup, team composition, and lots of practice. Jiang Jun isn’t a slouch on the defensive side either, earning him a spot in our top tier. He can do big stamina damage that can feel borderline oppressive sometimes. The Jiang Jun has plenty of utility options, especially right out of a parry. Where Kyoshin excels is ganking, but be careful, he can be a bit hard to manage when fighting multiple enemies. He has great recovery, which is always a big bonus. Kyoshin has very fast light attacks that can be combined with unblockables for a devastating combo. The warmonger is a hero that you’ll often see in competitive matches. The zoning abilities also immensely add to its viability. There’s also no real counter for it at the moment. It’s useful for isolated units, as well as groups. The warmonger’s corruption ability carries it to the top tier.

If you have 2 conquerors in your squad, then you could take advantage of their spectacular zoning abilities to lock an area down. Shield bashing, while only seldom used, is a good opener in fights. HeroĬonqueror is one of the hardest heroes to go against in the game – and with good reason. Invest in them as early as you get them because they’ll surely make your matches easier. But every character without at least one 400ms attack or a 50 / 50 unblockable situation is not viable in 1v1s anymore.These are the best heroes to use in the game. I got my 1600 hours into For Honor since launch and Nobu is my most played character anyway, in teamfights she can still shine. If your kick hits against another bash like wardens, conqs, Highlanders or Cents kick she loses. The tracking of Nobus kick is worse than similar bashes. But now every second character gets hyperarmor on their heavies, to there´s no possibility trade, your health is lower than most characters anyway though. You could apply bleed with your viper´s retreat which worked pretty good 2 years ago. Because if you don´t zerk will just do it again, his regen is faster than yours because of the hidden stance delay.Ī kick you can dodge from in every direction? A 500 ms light many people parry with their eyes closed by now 3 years after launch? Maybe a heavy feint into GB which won´t work because the heavy is not unblockable and does 6 dmg when blocked? If they force you into hidden stance 2 times (which you received 2 lights for in worst scenario anyway) in a row you might have enough stamina left for 3 offensive moves and your stamina regen is paused so make your choice which way to hit him with your mighty offense before going out of stamina. So ppl just feint heavies, attack you with 400 ms lights in a row or get you into 50 / 50 situations you will also lose because they can feint their heavies and punish you with a 400 ms light after which is faster than everything you can counter with but still comes right after your invincibility frames. In every other situation nothing is confirmed and you are vulnerable. Only if you dodge a heavy / some bashes you might get a confirmed kick or light / bleed afterwards. Well you don´t get hit if you time it correctly, I do get that and it´s great. You do get that hidden stance counters everything in the game that isn't an undodgeable done at the perfect timing, right?

Compare it with raider this season and you will see a gap that can´t be closed any time soon.

Nothing surprising in her kit, no 50 / 50s, no unblockables, her kick is easy to dodge in almost every situation, no 400 ms lights like every other hero has nowadays.

Originally posted by Liquid Dynamite:Rep 70 Nobushi here, she´s too weak over all, you only get people off guard sometimes because they only face her once a week or never seen her in their lifetime.
